Home / Search / Reinforcement Learning, Second Edition: An Introduction
Cover of Reinforcement Learning, Second Edition: An Introduction
ISBN-13 · 9780262039246ISBN-10 · 0262039249Publisher · Bradford BookFormat · Hardcover, 552 pagesPublished · 2018Language · English

Reinforcement Learning, Second Edition: An Introduction

Rent this book

Free return shipping included
Total rental price$33.66

Please Note: Rental books are typically used and do not come with any unused access code cards.

Return by 2026-10-26. Prepaid return label included; extend at any point for the difference in price.

Buy from a seller

Bookface-OutletShips from CA
GoodTypical used book with minor wear and signs of use. May have some highlighting or writing.
66.43

About this book

The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence.

Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics.

Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.